With our Kickstarter now underway, we want to show just how much work has already gone into Epic VTT.
Epic VTT isn't starting as an idea on a piece of paper. A large portion of the platform is already built and actively going through testing, repairs, refinement, and stability work.
Here are some of the things we've already accomplished:
⚔️ Multiple RPG Systems
Character sheet support is being developed for D&D 5e 2014, D&D 5e 2024, Pathfinder 2e, Starfinder, and Daggerheart, with system-specific stats, spells, equipment, and other character information.
NPC sheets are currently in development, with the baseline structure already being established across the supported systems. Monster and creature functionality is also present within Epic VTT, but full integration between monsters, creatures, and their corresponding NPC sheets has not yet been completed.
🗺️ Virtual Tabletop Board
Maps, tokens, grids, multiple layers, drawing and text tools, spell-area templates, movement tracing, measurement tools, and DM controls have already been developed.
💡 Dynamic Lighting & Vision
Epic VTT already has line of sight, walls, lighting, darkness, token light sources, darkvision, night vision, thermal vision, tremorsense, and other vision functionality that continues to be tested and refined.
🚪 Interactive Doors & Windows
Doors can open and close directly on the tabletop, changing movement and line-of-sight behavior. Windows can allow vision while continuing to block movement.
🌧️ Weather & Atmosphere
Weather tools include natural, seasonal, and fantasy effects with adjustable intensity, giving Game Masters another way to bring their maps and environments to life.
🎲 3D Dice
Interactive 3D dice have been implemented with multiple dice types, physics, results, and tabletop presentation. This system continues to receive refinement as development progresses.
📚 Libraries & Compendiums
Systems have been built for maps, tokens, characters, creatures, NPCs, journals, PDFs, and game-system compendium content. Some areas of the compendium and their deeper integrations are still actively being developed.
🧙 Integrated Character Sheets
Our character sheets are being built as part of the VTT rather than as completely isolated pages. Character information can interact with other parts of the platform, and we're continuing to expand these connections across the different supported game systems.
💬 Multiplayer & Communication
WebSocket-based multiplayer functionality has been integrated into major portions of Epic VTT, including real-time token and chat functionality. Campaign chat, private messaging, rolls, images, GIF support, and DM communication tools are also part of the platform.
📖 Campaign & Game Master Tools
Epic VTT includes journals, campaign libraries, PDF access, DM notes, initiative tracking, character assignment, creature management, rollable content, multiple tabletop layers, and other tools designed to help manage a game from one place.
⚙️ Now Comes the Hard Part: Stability
A major focus of development right now isn't simply adding more features.
We're testing, repairing edge cases, improving performance, strengthening multiplayer behavior, connecting systems together, and making sure existing features remain reliable as Epic VTT grows.
There is still plenty of development ahead of us, and some features and integrations are not yet complete. We want to be transparent about that.
But Epic VTT is also far beyond the idea stage.
It's a working platform being actively developed by D20 Epic Level LLC, and we're continuing toward launch whether or not the Kickstarter reaches its funding goal.
Kickstarter can help us expand testing, strengthen infrastructure, accelerate development, and ultimately get Epic VTT into the hands of more players and Game Masters.
🎲 We're not asking you to fund an idea. We're asking you to help us finish, strengthen, and launch what we're already building.
Kickstarter:
https://www.kickstarter.com/projects/epicvtt/epic-vtt-a-web-based-tabletop-rpg-platform?ref=project_build
D20 Epic Level LLC
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